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THE GAME WHERE YOU
ARE THE HERO!

It’s a game where you must
defeat a powerful virus
which has spread into the
different containers of fear

Face the three
levels of Virus!

One game, three levels!
More difficult, fast and intense!
Incubation… Sustain!
Contamination… Suffer!
Epidemic… Survive?

PLUNGE YOURSELF
INTO EXTREME SITUATIONS

You will have to face extreme situations
in order to beat the Virus,
all by means of tests of skill and speed
integrated into the sensory trails
Écrapout_podsV1

Technology fully devoted
to creating fear

Your performance will be evaluated
by a bracelet which uses RFID
(Radio Frequency Identification) technology
RFID
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More than
2000 VISITORS

have chickened out!

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FEAR AMBASSADORS !

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“My body is really sensitive to the physical effects of fear: I can’t breathe, my heart starts beating really fast, then there are the cold sweats, the shakes and the loud screams. So, why do I join with Peur Dépôt? Well, it’s because they ‘transform fear into an immersive and sensory experience’, giving me big shocks and scaring the life out of me, sure, but also giving me a great amount of pleasure and plenty of surprises. I really can’t wait to check out the containers of fear! Are you prepared to go through the experience?”

– Léane Labrèche-Dor – Ambassador, Peur Dépôt

Léane
PL

“I was lucky enough to suffer (!) the test last year! When I was told that in 2015 they had added two new containers and completely ‘invented’ a fun and technological game that is integrated into the adventure, I agreed on the spot to join these creators of terror. I want to be among the first to try out the Virus version of Peur Dépôt! ;)”

– Pier-Luc Funk – Ambassador, Peur Dépôt

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“I’ve been writing novels which create unease and fear among readers for almost twenty years now. However, there aren’t any slimy monsters, vampires, nor any living-dead; there are just people who are placed in terrible situations over which they increasingly have less control. This is precisely the concept which the creators of Peur Dépôt have grasped. Every time a visitor enters the sensory trail, they will no longer have control of anything … If the fear of danger is removed, what’s left is the pleasure of this strong feeling, which is just like having the privilege to explore what may normally be forbidden”.

– Patrick Senécal, Container Designer, Aliss

“You asked us to make it last longer, to make it even scarier. We listened. Two more containers have been added … so there’s even more fear! And that’s not all: this year we are offering a game in which you are the hero, as you are going to have to help us decontaminate Peur Dépôt, which has been infected by a virulent virus. And, as if that wasn’t enough, the game offers three levels of intensity. That’s yet another reason to come again and again“.

– Sylvain Massé, spokesperson, Acmé Immersif

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